09 · PRACTICAL MODULE

Contact simulator

KSIM v52 is not a short questionnaire. It is a full-scale campaign game in which you guide four contact roles, ten different contact subjects, and a mission cycle made up of 21 decisions.

EXISTING SOURCE VERSIONKSIM v52

The original 15.4 MB game engine with 197 files and all visual assets has been restored. The reduced React prototype is no longer used as the main version.

BEFORE YOU BEGIN

Your role is to coordinate, not to guess a hidden correct answer.

Each being sees the same case through a different function. Consider the person's state, the boundary of the soul contract, the contact form, and later integration together. If a choice creates overload, the game does not erase it—the consequence carries into the next mission.

  1. Start with the campaign settings.Choose guided, standard, or expert mode and a scenario.
  2. Choose the priority contact subject.The command center shows the timeline, state, and soul-contract objectives.
  3. Complete the entire mission.21 decisions open according to the role and previous choices.
  4. View the analysis, not only the percentage.What matters is which translation, risk, or protective pattern produced the choice.

The full game opens in the same tab and fills the screen. Use the browser's Back button to return to the website.

KSIM v52 contact team
KSIM V5210 contact subjects · 4 roles · 21 decisions

MODULE STRUCTURE

What this tool must do

The game trains systematic decision-making within this project's soul-contract and contact model; it neither predicts actual contact nor replaces the user's authority.

01

Manage four roles

The Tall White plans, the Mantis chooses the timing and form, the Small Grey carries it out, and the Oversoul guides the opening of memory.

02

Complete 21 decisions

Every mission progresses from goal, timing, and contact form to scan, fear packet, memory, and integration.

03

Coordinate 10 people

Contact subjects differ in health, fear, awareness, worldview, and soul-contract objectives.

04

Manage consequences

Overload in expert mode reduces readiness and creates recovery missions; the campaign does not end with one correct answer.